Hi friends,
May has come and gone so it’s about time for another update. I’m currently sitting in Spelkollektivet for a very short stay after Nordic Game in Malmö. Anyway, here is what’s new since my last message:
Mental Health: Step by Step
Mental Health: Traveling for VVVision
Crownbreakers: 48h Kickstarter left
Crownbreakers: Searching for Support
A MAZE, (Nått) Nordic Game, and Geekworld
The list of helpful calls to action
My media update
Mental Health: Step by Step
It’s now been just over a year since the breakup pulled the rug out from under my feet and I tumbled straight down into depression. If I look back, I can clearly see the different strata/phases of my depression.
The first month, things were slowly getting worse - I was on a clear downward trajectory but it took a while to sink down that low.
That was followed by three months dominated by a constantly increasing pressure of suicidal thoughts. I don’t think has been this bad in 30 years. It eventually got so bad that I sought help.
And even though that was a mixed bag (none of the medication really did anything but persistent side effects), it at least stopped the slide downward. The pressure eased and while things weren’t rosy, not thinking about killing yourself all day, every day is an improvement. And even with support its been a slow journey of ~eight months trying to put myself together.
It’s only now, ~13 months later, that I feel like the best version of me (the me that I really enjoy being - open, playful, social), starts to emerge again, here and there. At A MAZE it felt like I couldn’t really access that part of me, which was depressing and frustrating. I was at a festival I love with lots of interesting people, both known and unknown, but I just didn’t have any energy to make the most of that.
But somehow during Nordic Game I managed to coax my best me out a little more. Maybe it’s just luck, maybe it’s the fact that A MAZE went by and left me sad at my inability and the wasted opportunity, or maybe it was simple being outside of Germany again.
Mental Health: Traveling for VVVision
Speaking of traveling: I turned 45 this year and I didn’t want to spend that depressed at home so after EVENTUALLY overcoming my gigantic paralysis, I manged to book a pretty last minute flight to Valencia to meet some gamedev friends. And while that too was challenging in parts, I don’t regret it.
But I do find myself thinking about location. I’m still based in Ludwigsburg but it does not feel like there’s a future there for me. It was never intended as a permanent stay and my depression left me back quite disillusioned and unhappy (which is its own topic that goes beyond the scope of this mail) so I wonder about my future. Maybe it is time for me to develop a vision for what my life could be.
But since that’s not that easy to answer (for me), I’ll use a patented technique to find an answer to a question: Prototyping. So now this summer I will spend a few months in Vienna to see if this feels more like a path forward.
Crownbreakers: 48h Kickstarter left
So while traveling to A MAZE in Berlin and Nordic Game in Malmö I am somehow also running a Kickstarter for Crownbreakers. It’s been going pretty well so far.
The entire campaign is framed as a way to help make the game better because the development of the basic version of Crownbreakers is fully funded. So why am I running a crowdfunding campaign while I’m depressed and exhibiting at two conventions? Well the money is obviously a reason, but that alone would not be enough of a justification.
My goal for the campaign is to reach out to fans and to build up a community of engaged, curious and interested folks. Particularly to use that group of people to begin alpha testing in the near future. The first access phase of Nowhere Prophet was a time that made the game so much better and I want to replicate that but without properly launching anywhere.
So my hope is that the alpha testers will be active and share their thoughts and feedback with me to sharpen the game. It’ll be nice to get feedback and breathe some more life into the Sharkbomb discord.
Crownbreakers: Searching for Support
Oh yeah, and that’s not all: I’ve also spent a lot of time in April and May to reach out to find support for Crownbreakers.
On one hand I have been searching for a publisher. I’m confident I could publish the game myself but I would rather focus my energy on the game itself and have someone help with marketing, porting, localization and QA. A publisher fills these roles pretty neatly.
I had a number of calls and meetings, both remotely and at Nordic Game. There’s even a few offers so things are moving along. It’s slow going because I have so many responsibilities but it’s nice to have options.
I’ve also been searching for a game designer. April and May were planned to have me focus on adding content (cards, bosses, unlocks etc.) to the game. However things were going much more slowly than I had hoped. I think mostly because doing that by myself just wasn’t a lot of fun.
It took a while but I’ve found someone to round out the team here. They’ll be joining part time for a bit so I have someone to collaborate with: Coming up with ideas together, implementing them, testing, discussing, and then repeating until everything is golden.
I’m excited to kick that off, once I’m back home.
A MAZE, (Nått) Nordic Game, and Geekworld
I mentioned it before but I did go to A MAZE again this year, for the umpteenth time. But I also went to Nordic Game for the first time. It was an interesting conference. My takeaway is: Good size to meet the people that are there, weird last day of talks while the booths are being dismantled, and mid talks.
Honestly, if you’d ask me what the best part of Nordic Game was, my answer would clearly be Nått Nordic. This indie-focused counter event was in a basement the middle of nowhere. A former air raid bunker and now art space was the host for a lot of indies from the Nordics, complete with tea ceremonies, handmade fortune cookies, playtesting and hypertalks.

A blast from the past: 2014’s Indie Arena Assmble
I had a wonderful time getting to know new folks and running into some old friends, even some I had never expected to be there. All in all a greatly successful event and one that makes me want to organize similar things. Maybe the old Indie Arena Assemble party (anyone remember that?) that ran during Gamescom could be evolved into this at some point? Getting back into organizing things has definitely been on my mind.
Oh, and I decided to do a quick detour to Spelkollektivet. It’s been FOUR (!) years since the last time and it’s nice to meet old and new people.
And while I’m talking about events: I will be in Mannheim for Geekworld. The Kokolores Creative Collective, the coworking community in Ludwigsburg I am a part of have a booth on site and I’ll be there with Crownbreakers and my TTRPG books.
Call To Action
Any good newsletter has some well defined calls to action for the audience. So in an attempt at making things easy for you I’ll list the actions that you can take RIGHT NOW to support me and my work:
Media
And here’s the things I’ve seen and played in the recent weeks and months:
Cyberpunk 2077 - Phantom Liberty: I got this on recommendation but I am only lukewarm on it. I’m kind of anti celebrity actors in games and instead of Keanu Reeves you get Idris Elba. Tho I like him as an actor I just can’t really find myself engaging with the story. I think though I like Cyberpunk, it feels like it’s just too many different things and systems.
Marathon: As a long time Destiny player, and someone who feel in love with the first Marathon trailer, I was hyped from day one. Though once I heard it was an extraction shooter that excitement did cool of rapidly. That genre felt just too sweaty for me. But I did eventually jump in and I really, really enjoy it. I think it’s best with friends but even with randoms or solo it’s a blast. So many moments are tense and exciting and the progression, even though it slows down too fast after a while, feels meaning full. It’s not about increasing numbers but about better gear, which makes a difference you can feel. I am excited for season 2 and if you want to team up, let me know!
Game Poems: This “playable magazine” of game poems is worth exploring. While the games are wildly different, there are some in there that did speak to me and make me think about poetry and games. I do want to try and express something intangible in a game. In fact I kinda made something that would fit back in 2014: Different. It was about alienation and identity - about being brown in Germany. Anyway, if you give it a go, I’d love to talk to you about your experience.
Project Hail Mary: Saw it in theaters. Definite recommendation, even if Andy Weir proclaims he hates politics in media. Either he’s ignorant, stupid or actively trolling because his work is clearly expressing a view
Scrubs TV Show: I got a 3 month Disney+ subscription for cheap so I have been watching some random things there. Discovered that the Scrubs TV show has a new season where everyone is old. It’s alright. I was never a massive fan of the original but enjoyed it when I caught an episode.
Predator Badlands: Also movie on Disney+. Was much better than I expected, even though I feel the ending gets a little goofy in parts. I think if you like the franchise it’s worth a look. I thought the animated anthology Killer of Killers was better though.
Thunderbolts/Deadpool & Wolverine/Punisher: One Last Kill: More Disney+ stuff. Good enough to kill the time, but not sure I would recommend any of that.
And yeah, that should cover everything.
Take care,
💚Martin

